A recent update (1.08) to Diablo III introduced an item duplication glitch that sent the real money auction house into a cycle of hyper inflation.
Oh, Error 37, how we've missed you. It's a shame console players will never know the heartbreak.
Battle.net was seized by unscrupulous types in the past 48 hours, the digital intrusion leading to access to e-mail addresses, security questions, encrypted passwords, and mobile/dial-in authenticators.
Normally, an invincibility glitch or code wouldn't be such a problem. For Diablo III, it's primed for total disaster.
Billed as a necessary step to, "combat fraud and other malicious activities that can weaken everyone's play experience," Blizzard has made the decision to limit players who just purchased Diablo III digitally through the...
Muddying the excitement of a decade-plus wait was Blizzard's decision to push online connectivity, whether you're playing solo or not.
Australian customers of retailer GAME woke up to a shock. Not only would they lose the copy Diablo III they pre-ordered, the money they laid out is also gone. There are no refunds.
Remember when we said Diablo III would be coming sometime in early summer thanks to cutting PvP out of launch?
On Wednesday, November 23, World of Warcraft will enter its seventh year online.
Blizzard has decided to ding their reputation with a fervent audience over the upcoming release of Diablo III.
Most titles have trouble breaking that number from the base software itself, and Blizzard still has seven million more World of Warcraft players out there who didn't even pick up Cataclysm.
In a particularly rough, close game, that gloating jerk on the other end of the mic seems destined to be beaten down by karma, but karma usually isn't this physical.