Week in Arcade: Constant C

constantc

A $10 release slips into the release slate without fanfare.

Constant C

A rather frustrating puzzle platformer appears, following a teensy robot who can manipulate the environment. Screens flip and items fall at his (her?) command, creating short and rapid fire gameplay sessions fitting within any gaming diet. Puzzle designs are devious and in a rush to establish the entire framework of the design. Moves need to be cautiously considered before any button is pressed. Aesthetics lean toward the shadowed for gameplay reasons, creating sharp sprites cutting through beautifully drawn – and softer – backdrops. If nothing else, it’s interesting and creates separation between itself when against other titles of its ilk.

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