A rare weekly release for the Virtual Console has arrived, this week a third sequel to to the Fatal Fury franchise, which continued to get better with each release, barring the 3D mess that was Fatal Fury: Wild Ambition.
Fatal Fury 3 took it’s name to heart, adding additional plane of play. Fatal Fury 2 (and Fatal Fury Special) had two planes to work with, allowing the player to break free of the side-to-side play and slide into the background to dodge attacks, or even initiate them. Fatal Fury 3 added another one in the front, needlessly complicating things, but standing out nonetheless.
Sprites were redrawn to better suit the evolving nature of 2D games as polygons became the norm. Colors were highly saturated, and shading was more intense to give the game a better sense of depth. Five new characters join the crew, including eventual King of Fighters staples Blue Mary and Yamazaki. It’s not the deepest fighter SNK ever produced, but it is a fun one.