Allods Online, a highly polished free-to-play MMORPG developed by Astrum Nival and published in North America by Gala-Net, has had it’s fair share of problems since it hit open beta in February. The unpopular “Fear of Death” mechanic, a debuff that penalizes players for dying with a 25% stat-reduction, became an obvious money-grab, as players were required to either wait out the penalty, or fork-over 75 cents to purchase “Incense” which removed the effect. While it may not seem like much money, one needs to keep in mind that players are likely to die very, very often in Player versus Player environments, which ultimately amounts to having a stash of incense handy. In a vast, time-consuming massively multiplayer game, this means quite a bit of cash over a long period of time. The pricing was corrected shortly thereafter, and this new patch/expansion (patch 1.1, Revelations of Gipat) sees the removal of this penalty altogether.
That’s not to say that there won’t be a penalty at all. Death now brings with it a small chance of incurring “Tep’s Curse,” in which one of the player’s inventory slots becomes corrupted, inverting the stats of rare, epic, and legendary items equipped to said slot. To remedy this, players must use a “Scroll of Purification” (which must be purchased from the item shop). Players can also purchase “Holy Charms,” which when equipped, prevents the curse from taking effect. The item is consumed upon a players death, which means players will need to purchase another charm before their next death or risk getting cursed.
While it is nice that the annoying “Fear of Death” is gone, the biggest gripe the player-base had with it was the fact that players were essentially required to purchase these items to bypass a money-grubbing mechanic. This new curse mechanic, while random, doesn’t address the issue: it only makes it more random.
The new patch brings with it a multitude of bug-fixes, a higher level cap (level 42), new quests, new enemies, and of course, the new region: Gipat. Read more about the patch on Allods Online’s own patch notes entry.